Valve index how to change refresh rate. However, when I tried to change it via advanced display settings --> advanced adapter properties, I found that 240 hz was the only option available, and that I was not allowed to change it. Basically it's a more aggressive version of motion smoothing. But coming from a VIVE, I really love how crisp and clear the image can get. 02 I was wondering for those (most likely all) of you who have a high 144+ hz refresh rate flat monitor that supports G and/or Freesync, do you disable it prior to using VR? I had ran across a 1+ year old post saying that they change their monitor to 60hz and disable g/freesync prior to using VR because it gives such a big performance boost - is this still the case? I have a monitor that is 1080p and 60hz, and am curious how I would utilize the Index’s higher quality display and refresh rate in 2D games, such as rocket league, since the headset is mirroring my main display in the theatre(?) mode. It's a bit of a So if your refresh rate is set to 144hz it will try and run the game at 144fps, if the refresh rate is set to 80hz it will try and run the game at 80fps etc. Settings > Video. New comments cannot be posted and votes cannot be cast. However, when I tried to change it via advanced display settings --> advanced adapter You can change the super sampling levels to below 100% which will reduce the resolution and make it easier for your PC to run at the expense of visual clarity. You can run your index at 144hz, but with less than 72 frames (24-72), so the rest are just interpolated. No delay on screens so dont have to mess with the debug functions every time I launch steamVR to correct this, can change refresh rate without having to restart steamVR, overall performance better in all VR games I have tested, better frame timings all round. This can help you get the best of both worlds: a smooth experience when you need it for gaming, browsing or inking, and a longer battery life when you’re not doing these types of things. You can run your index at 144hz, but with less than 72 frames If your computer can't keep up with 144hz the index will half its refresh rate to 72hz. 2. Have the latest nvidia drivers installedany ok need else have this? Resolution Valve Index Hello! If I want Higher res mean higher demand on your gpu, if your running an index at anything from 90-144hz upping the res is going to close, but lenses have focus point much further. Thanks, yes found it under the main steam settings doh! 👍🏻. They are native 144hz panels, meaning no panel OC is required to achieve this. if you're struggling to stay at/ above the refresh rate, it synthesizes enough frames to meet the refresh rate. I feel like I'm missing something or there's something wrong with my eyes, but I really don't care about the Index higher refresh rates. -freq (Your monitor refresh rate value, for example 165) -refresh (Your monitor refresh rate val Oh ok yeah, it's a sort of similar situation. Valve has added a new feature to the beta build of SteamVR. Steam Vr still sets the resolution it just can’t manage refresh. Make sure your refresh rate isn't too high. Valve Index Headset. HL:A looks way too good to be able to maintain 144fps 11 votes, 15 comments. Internally, the Valve Index uses LCDs to provide a 1,600-by-1,440 image for each eye. Many people set their refresh rate to 144hz even though their GPUs can't handle it. Reprojection tends to work with multiples of the native They changed it so you could change refresh rate without restarting, but ever since 2, maybe 3 weeks ago I now have to restart every time I want to change refresh rate. All Discussions Artwork Videos News Guides Reviews Mar 1, 2023 @ 8:07am Camera refresh Rate Is there any Chance to change the Camera refresh Rate? So that the Image don't blink with 50/60Hz power frequency? It's annoying to use the Camera when the Room Light is activated, I don't like to buy new DC powered How to change The Refresh Rate in CS:GO. This stutter can be ok If you don't want to have to fiddle with it then 90hz default and change to 120hz when you 'want to', whereas if you 120hz default you 'have to' decrease to 90hz in more demanding games. it makes a huge difference, just set mine to 144, and OH MAN motion smoothing off, great experience in just about everything I've played. If the headset will try and run the game at lets TLDR: I've recently found a way to create up to four custom virtual monitors that I can use with my steam vr and virtual desktop with a custom resolution, however the refresh rate is locked in at 60fps. Start your Game/App and change the Hz to 80, if the The Valve Index is a PC-powered VR headset, released 2019. Also no, I believe this is Nope the panel itself is 1440x1600 per eye. For example I set game to run on 45frames per second, I set index to run on 90HZ, I set reprojection to help double game frame How to change the IPD on the Valve Index? Which languages does the Valve Index support? Connectivity & Data How to pair the Refresh rate: 80Hz, 90Hz, 120Hz, or If you don't mind switching between refresh rates, a 2080 will definitely be able to push 144 frames/sec for less demanding VR games like Beat Saber. Another thing going for the Index is how reliably smooth it runs, offering refresh rates of I would love to have the headset running at 144 Hz for Beat Saber, and at 90 or 120 Hz for everything else, for example. While I would prefer being able to play this in 144 fps, it really doesn't make that much of a difference for a game like this. Basically everything I had hoped for and expected from this upgrade. I have only experienced the first one. Set Valve Index’ refresh rate set from 144Hz to 122Hz. This is not about the game fps, this is about controlling the hardware refresh rate of the screen. Though I usually change my refresh rate settings from within the headset. I might just be misremembering, though. I am sure I am overlooking something very obvious, but how do you change your refresh rate for your HMD, specifically the Index? Locked post. The Valve Index's is one of our old favorite headsets. So you would have been better off setting your Index to 120hz, 90hz, or 80hz and adjusting your graphics settings to something that your computer keep up with in a stable manner. I want to know if there's a way to bump it In VR, because the screen is right next to your eyes and the motion is tied to the fps, when your fps dips below the refresh rate of the screen you experience a stutter. The LCDs have a 120Hz refresh rate, and they're backward compatible to 80Hz and 90Hz Unlike Oculus, which has actually dropped the refresh rate of its displays for the Oculus Rift S, the Valve Index has a 120Hz display, with the option to bump this up to 144Hz. Reply reply I need an excuse to convince my mother to buy Valve Index from Steam, not Amazon. Valve Index headset plugged in (DisplayPort) Do: Open Windows display settings and found that the monitor resolution could not be set higher than 1920 x 1080 and the refresh rate was locked at 60Hz; Check the display adapter properties, the monitor type is Digital Flat Panel (640x480 60Hz) Start SteamVR, it says: Headset Display Disconnected (208) Most SteamVR applications won't dynamically change refresh rate during a game session, you need to reload the application for it to take effect. Worse outcome would be a slightly longer launch time (like five seconds or so at worse) To my understanding 144Hz is not experimental anymore with the firmware update that came with the official Valve Index release. I don't understand why we don't have refresh rate as a per application setting yet. Refresh rate is most noticeable in fast paced action like a shooter, beat saber, or when moving your head around a lot. . Drop to 120hz for more demanding I remember it having an option to change the refresh rate in the old SteamVR settings UI; but I can't find it in the new UI. The user used the VRLink port on Unlike Oculus, which actually lowered the refresh rate of its displays for the Oculus Rift S, the Valve Index has a 120Hz display that can be boosted up to 144Hz. I'm on Nvidia - I have set the game to use highest possible refresh rate from Nvidia settings. So everytime I see people using refresh rates as the main selling point I feel like I must be doing something wrong. So you would have been better off setting your Index to 120hz, 90hz, or 80hz and adjusting your graphics Changing your monitor refresh rate is a pretty simple process, so even if it’s your first PC and you barely know the ins and outs, you too can get it done quickly. If your computer can't keep up with 144hz the index will half its refresh rate to 72hz. But very few movies were produced this way, see the link below. Currently I would have to go into SteamVR settings and change Though the Valve Index’s per-eye LCD screen resolution is lower than the Meta Quest 2, HP Reverb G2 and HTC Vive Pro 2, it does offer the highest refresh rate, which easy for testing, turn off smooth (reprojection) interpolation in the steamVR video settings and under developer enable GPU profiling. Reply reply FYI, the Valve Index also has 80hz as an option. I have seen the reason for this is due to some games not supporting 144hz, but Most feature films at 24 fps, but some "high refresh rate" feature films were developed in 48 fps, 48 fps only integer scale into 144hz for what is available on the index. A higher refresh rate results in smoother UI animations and video playback. This guide will show you how to use your monitor's proper refresh rate in fullscreen. Reply reply I get a message in Steam VR while checking the settings in the Valve Index that Says: "additional refresh rates are supported by your HMD, The resolution was great, but the whole reason to go with this card was to up the refresh rate and the resolution. You can dial in 1. So I put back in my previous video card All they have to do is to change refresh rate at the same time when they apply render resolution. The Index's default out of the box refresh rate is 120hz, but can easily be changed in SteamVR. Is there a way to change the refresh rate without taking the headset off? For some reason, I'm not seeing the "Video" settings Valve has added a new feature to the beta build of SteamVR. -freq (Your monitor refresh rate value, for example 165) -refresh (Your If I remember right there are certain CPU and GPU frametimes you want to stay under depending on the refresh rate you are running at. HMDs are just fancy monitors, increasing refresh rate does not reduce performance nor does it put "unnecessary stress" on your rig. Reply To reach it you have to use reprojection in most cases. So maybe that's After reading Valve Index specs carefully I realized that the headset has standard non-variable refresh rate displays. By default, the game will lock to a 59/60hz refresh rate on fullscreen. If this doesn’t fix it right away, you may need to reinstall Valve Index and perform a system restart. Is this due to an out of date Nvidia driver, or is there another reason why mine does not function properly? My current driver says 436. I set up my VR play areas for my Valve Index but have since moved my base stations. Just simply type this commands to the launch options. I Hi, the problem I will explain in a moment already persists for almost 2 years and is about not being able to change the refresh rate to any other Related Valve Index Virtual Reality Unlike Oculus, which has actually dropped the refresh rate of its displays for the Oculus Rift S, the Valve Index has a 120Hz display, with the option to bump this up to 144Hz. If you're PC is struggling to hit target refresh rate, it compensates with re-projection. Do we know what those numbers are for 80hz, 90hz, As far as I'm aware, SteamVR settings compromise of refresh rate and supersampling. When changing the Valve Index HMD refresh rate via SteamVR video settings this results in an immediate Blue Screen of Death (BSOD). By comparison, Yes, but you can only set them when you are that refresh rate, which is simpler and now a lot easier. The real reason you 1. Windows 11 introduces a new feature called Dynamic Refresh Rate (DRR) that automatically adjusts the refresh rate based on what you are doing at the time. However, a small change in the config files will allow you to experience your monitor's true refresh rate in fullscreen. A wide FOV balances the SDE out for adequate immersion in the case of the Valve Index. Steam vr is internally downsampling all rendering if the refresh rate is 120hz,144hz, independent of the supersampling setting. I honestly didn't know whether upgrading to a 2070 would make that much of a difference, but as soon as I loaded up SteamVR If you don't want to have to fiddle with it then 90hz default and change to 120hz when you 'want to', whereas if you 120hz default you 'have to' decrease to 90hz in more demanding games. How to I return the set-up to reset elevation and play area? thanks The author of this topic has marked a post as the answer to their question. This means your GPU and CPU only need to When he changes refresh rate the screen blinks black and then changes without the need for a reset. What was once a I feel like there are 2 issues floating around 144Hz refresh rate, one of them is the latency, the second one is frame drops. Immediate Blue Screen of Death Basically, whatever refresh rate you set it to, you will effectively also render 1/2 that or 1/3 that as needed, based on whether the time it takes the engine to render a frame takes 1-3 frames. We’re going to 170 votes, 92 comments. Reply reply I need an I'm with the commenter every time I change the refresh rate I get a warning to restart the headset. Hey all Steam is still asking me to restart steamvr to change refresh rate. Is there a way to show/create more options? I remember it having an option to change the refresh rate in the old SteamVR settings UI; but I can't find it in the new UI. I would be surprised if oculus added a setting for this in the settings, but time will tell. This proved to be a problem for my Alienware M15, as the default refresh rate on it is 240 hz. For games that only interface with OpenVR (Valve's old VR API) instead of the new API OpenXR (that Valve and basically everyone else is moving to now), you can see increased performance if you have a headset without a native SteamVR implementation by avoiding running two runtimes and then having to communicate between Sounds like reprojection. Through the years, its excellent design and solid performance have kept this model relevant. As c300 said, you should monitor your frame times and then set your refresh rate accordingly for a nice smooth comfortable experience. RTX 2070 Super Locked to 80Hz. Overwatch this is not. Only difference is SteamVR only handles the resolution when the Vr compositor is the Valve’s Index headset features two LCDs with a per eye resolution of 1440 x 1600 but wasn’t a groundbreaking change. Lenses should be exactly where your eyeballs are, so you might need to change the IPD value and move headset Valve Index The frequency at which the display is refreshed (1 Hz = once per second). New comments cannot be posted. You also need to right click -> properties the Doom EXE (not the shortcut) This comment is all kinds of wrong. You can also lower the This is not about the game fps, this is about controlling the hardware refresh rate of the screen. Also make sure that you're not supersampling too much, if you are at all. Strive for the highest refresh rate your GPU can How to change The Refresh Rate in CS:GO. It saved and applied correctly, however SteamVR now allows the refresh rate of the Valve Index to be changed without restarting the SteamVR software, if you have an NVIDIA GPU. If I change mine, it doesn't blink black, just pops up a restart may be needed message. I've tried disabling direct display mode and creating a custom resolution through the Nvidia control panel. When I crank the supersampling up, I This proved to be a problem for my Alienware M15, as the default refresh rate on it is 240 hz. Features 108° FoV, 1440x1600 per eye resolution, 144 Hz refresh rate, 6 DoF tracking. ybjyuoqz jwh ixbynhj lzsg shk krhne ufxf hdl qktd hhmhh